RELEASE LOG

Version 2.7 (2017-12-06)

General

  • Is now supporting a wider range of sound formats.
  • When leaving the floor, your feet will no longer “linger” at the floor for 0.5seconds.

Image Slider

  • Added an autoplay button, so slides can change automaticly (10sec interval).

Smack The Fly

  • Added a marking for missing a correct answer.

Monster Hunter

  • Monster spawning is now more competitive focused, so a fast player will get more monsters in their color.
  • Added Christmas skin

War Of Strategy

  • Can now choose number of players

Danger In The Jungle

  • Removed waves from water to improve performance of the game.

Sing a’ Long

  • If no connection can be made to youtube. Will now fail more gracefully. (no mouse and keyboard required),

Aihockey

  • Limited the speed of the puck, based on customer feedback
  • Reduced size of mallets

Version 2.6 (2017-11-06)

General

  • Cleaned up installation folder.
  • Recreated the exit dialog to a new fullscreen overlay.
  • Changed the “fodbold” and “airhockey” for new unity editions.
  • Setup automatic restart of floor between 00:00 and 01:00.
  • Removed screen resolution from calibration.
  • Optimized general performance.
  • Added support for rotated presses in any degree. (Previously only supported degrees dividable by 90).

Menu

  • Removed automatic looking for changes on the floor.
  • Added manual update button in the menu.
  • Checking for correct connection to websystem, before attempting to download resources (On startup).
  • Added splash screen on startup
  • Can choose if the menu should be in top or bottom, in config file.
  • Created new windows icon
  • Fixed an issue where you could accidentally start a game instead of scrolling a row.

Calibration

  • Will now make a copy of any existing calibration before re-calibrating.

Wall Ball

  • New game.

Sing a’ long

  • Fixed bug where the exit button would not work. This was caused by pressing a TV without a video attached to it.

Monster Hunter

  • Added windows icon.

Image slider

  • Added windows icon.
  • Looping images, if you go back on the first slide you end up on the last and vice versa.

Sound Game

  • Added windows icon

Danger in the jungle

  • Changed font in-game (not start screen)
  • Made question box bigger in “rush”-games
  • Changed the question layout to fit more text and scale text answers better

War Of Strategy

  • Fixed a dutch translation (Satistieken -> Statistieken)

SDKTest

  • Removed buttons to start menu and recalibrate
  • Added tests for rotated items

Version 2.5 (2017-09-05)

General

  • Cleaned the SDK to remove no longer used components.

Sing a’ long

  • Now uses the ‘new’ Iframe API to play videos.

Garden

  • Fixed a bug where you could not use the water-tool.

Version 2.4.1 (2017-09-04)

General

  • Added new NL translations.

SDK

  • Refactored the way changing between “mouse-input” and “camera-input” works

Menu

  • Menu will now lock it self, if left alone for long enough.
  • Added sound-effect when unlocking floor

Memory

  • Added sounds to cards.

Smack The Fly

  • Added sounds(from websystem) to questions.
  • Can now end the round prematurely.

War Of Strategy

  • Timeleft label is now always 240pixels wide, with text centered.
  • Added sound(from websystem) to questions .

Image Slider

  • Can now play mp3 files.

Version 2.4 (2017-08-16)

Sound Game

  • New Game released.

Sing a long

  • Fixed bug where deleted videos would make the game crash.

Version 2.3.2

Monster Hunter

  • Crash fix, when creating to many monsters at “older” PC’s
  • Crash fix, when using alt + f4 to close the game

Version 2.3 (2017-07-12)

Monster Hunter

  • New game released

Image Slider

  • New game released

Version 2.2

Menu

  • After unlocking the floor, there will now be a 2sec period before anything can be pressed

Version 2.1 (2017-06-21)

General:

  • Fixed a bug, that would cause multiple games to be able to start on top of each other
  • Added a structured way to handle release log.

Menu

  • Menu will now send usage statistics to Active Floor

Image Slider

  • New Game Added

Updater

  • Added self-updating module.
  • Should also be used a first-time installer

Update Script

  • Added script to run when installing new updates.

Version 2

General:

  • Added windows icons to all games
  • Changed all programs to be exclusively executed in 64bit. (Should see a minor performance increase, depending on machine)
  • Added a Idle timeout to all the games, this will make the game exit to the Menu after a set time of inactivity.

SDK

  • To toggle mouse input use “ctrl + m” instead of “m”
  • When toggling mouse input, the “fake foot” will no longer linger after turning off mouse-input

Menu

  • Press “ctrl + q” to turn off the display.
  • Press “ctrl + w to” turn on display. (or any button)
  • Pauses the floor-updater while the floor is locked. To avoid a “double lock” of where you can’t press the update dialog, because of the lock, and can’t press the lock because of the update-dialog.
  • Will now load “Global Menu’s” from the websystem and place them on the floor.
  • Change the locking to be a combination lock
  • New “slide up”-menu to organize menu controls.

Calibration

  • Less sensitive to the angle of the kinect camera, should now calibrate with the kinect in more angles.
  • Will now start up the calibration test program after an ended calibration, instead of the Menu.

SDKTest

  • Added some buttons to exit, or start the floor.

Combination

  • Rewrote a lot of the code for the game, to perform better and be more maintainable.
  • Animated the water.
  • Adjusted the select animations, to make it more apparent whose turn it currently is.
  • Added support for a fixed combination game-mode, where the combination of items is set from the websystem.
  • You can no longer start a game with only 1 frog selected.
  • Changed the PressElement of the lillypads to be the image on the pad instead of the pad. This will make it more easy to hit the one you intended to hit, and reach the ones in the center of the screen

Sing A Long

  • Changed visuals of player (removed all but the exit)
  • A video will now automatically close when done playing
  • Fixed a bug where you could open a video simultaneous with opening the exit-dialog, which would make it appear like the floor is frozen.

War Of Strategy

  • Set the default time of a game to 5min instead of 15mins.
  • Removed Cannibals from cannibal island, added non cannibalistic people
  • Removed skin color from people on cannibal island.

Memory

  • Added A game-mode variable, to be able to play a memory games with “Open cards”.
  • Corrected gameflow of memory game, you now get an extra turn as long as you guess a correct pair.

Version 1.*

General

  • Added translations
  • Font in dialog boxes is now the same everywhere
  • Font size is now a bit bigger
  • New text for all the exit dialogs

Airhockey

  • Scaling of the instruction text should now work
  • Removed weird border from start-button
  • Added new start-box, with new text!

Combination

  • Added missing translation to select instructions
  • Added missing translation to winner-screen.
  • Removed frog quark number 4
  • Added a “X” to the winner screen, and relocated the exit-press to that X
  • Added a exit-button to the start screen

Danger In The Jungle

  • Added “shaowsIntoLight” as font in danger in the jungle game.
  • Changed the destination of the animation that happens to the boards when answering a question wrong, to make it look more like the bridge ends up in the river
  • Added a “play sound” icon
  • Changed background sound
  • Changed the fontsize
  • Set maxheight of startlabel to 90pixels
  • Adjusted centering of startlabel to allways be center
  • Added the translation of “west” and “east” to the question labels
  • Added plants behind the point stone
  • Stop playing sounds when question has been answered
  • Answer-images is now max 1.3 times the width.
  • Category text now support line breaks
  • Added a blink to the point-stone when it should be pressed
  • Points now gets animated into position
  • Fixed a bug in “rush”-mode. After answering a questions incorrectly the other team would be able to open a new question without answering their first question.

Football

  • Changed the goal-graphic showing when scoring a goal
  • Switched the “?” for at “T”
  • Added new animation to ball
  • Re-did the moving animation to make the ball move more smooth
  • Adjusted positioning of the number on the scoreboard, Numbers now placed to the nearest pixel
  • New numbers
  • Increased movement speed by 50%

Smack the Fly

  • Exit dialog now shows the on the correct z-index
  • Added new gameover sound

Menu

  • Set the backarrow to exclusive-press (no other presses can be pressed while this is pressed)
  • Put margins on left arrow press (50% from the right)(20% from top and bottom)

Ninja Quiz

  • Now all of the star is always shown
  • Change size of exit-button

Memory

  • Changed headline “Antal teams” to “Antal deltagere”
  • Removed ? – button
  • Changed TEAMS to Deltagere

War Of Strategy

  • Fixed a bug where you could get 2 question visible at once
  • Coin sound, now plays when a min is added or retracted
  • Redesigned how the winnerscreen looks
  • Moved winnerscreen to the middle
  • New flag design

Garden

  • Added new variables file