IT STARTED WITH AN IDEA IN A CLASSROOM
Today, children are moving their way to knowledge in more than 25 countries.
We are ActiveFloor — and we are passionate about making learning come alive.
WHEN LEARNING IS FELT, IT IS REMEMBERED
A child runs toward a coloured shape. Laughter fills the room. An answer. A high-five. In the middle of play, it happens — real learning.
Not because someone says they have to. But because they can’t help it.
At ActiveFloor, we believe the body is the key to curiosity. Children learn best when they move, collaborate, and engage with their whole body. That’s why we have created an interactive learning universe where play and learning merge — turning education into something children genuinely look forward to.
Whether it takes place in a Danish public school, a German special education classroom, or a hospital far from home, the goal is the same:
To spark curiosity. And bring learning to life.
WHEN LEARNING IS FELT, IT IS REMEMBERED
A child runs toward a coloured shape. Laughter fills the room. An answer. A high-five.
In the middle of play, it happens — real learning.
Not because someone says they have to. But because they can’t help it.
At ActiveFloor, we believe the body is the key to curiosity. Children learn best when they move, collaborate, and engage with their whole body. That’s why we have created an interactive learning universe where play and learning merge — turning education into something children genuinely look forward to.
Whether it takes place in a Danish public school, a German special education classroom, or a hospital far from home, the goal is the same:
To spark curiosity. And bring learning to life.
WHEN LEARNING IS FELT, IT IS REMEMBERED
A child runs toward a coloured shape. Laughter fills the room. An answer. A high-five.
In the middle of play, it happens — real learning.
Not because someone says they have to. But because they can’t help it.
At ActiveFloor, we believe the body is the key to curiosity. Children learn best when they move, collaborate, and engage with their whole body. That’s why we have created an interactive learning universe where play and learning merge — turning education into something children genuinely look forward to.
Whether it takes place in a Danish public school, a German special education classroom, or a hospital far from home, the goal is the same:
To spark curiosity. And bring learning to life.
INTERACTIVE ENVIRONMENTS THAT INVITE MOVEMENT-BASED LEARNING
We combine projector technology, motion sensors, and our proprietary software to create a digital learning environment on the floor, wall, or table. Learning is no longer something students passively receive — it becomes something they actively participate in, together.
Students run, guess, spell, collaborate, and explore.
They move. They engage.
And most importantly — they remember what they learn.
Our games and content are developed in collaboration with teachers and educational professionals to support different subjects, age groups, and learning goals.
INTERACTIVE ENVIRONMENTS THAT INVITE MOVEMENT-BASED LEARNING
We combine projector technology, motion sensors, and our proprietary software to create a digital learning environment on the floor, wall, or table. Learning is no longer something students passively receive — it becomes something they actively participate in, together.
Students run, guess, spell, collaborate, and explore.
They move. They engage.
And most importantly — they remember what they learn.
Our games and content are developed in collaboration with teachers and educational professionals to support different subjects, age groups, and learning goals.
INTERACTIVE ENVIRONMENTS THAT INVITE MOVEMENT-BASED LEARNING
We combine projector technology, motion sensors, and our proprietary software to create a digital learning environment on the floor, wall, or table. Learning is no longer something students passively receive — it becomes something they actively participate in, together.
Students run, guess, spell, collaborate, and explore.
They move. They engage.
And most importantly — they remember what they learn.
Our games and content are developed in collaboration with teachers and educational professionals to support different subjects, age groups, and learning goals.
EDUCATION THAT ACTIVATES BODY AND MIND
ActiveFloor is an interactive learning tool that combines play, technology, and pedagogy in one integrated system. With hundreds of games, activities, and learning programmes, schools and institutions can make teaching more engaging — and students more motivated.
From movement-based mathematics to language games and collaborative play, we make it easy to bring active learning into everyday teaching.
All managed through one platform, designed to inspire teachers and motivate students.
EDUCATION THAT ACTIVATES BODY AND MIND
ActiveFloor is an interactive learning tool that combines play, technology, and pedagogy in one integrated system. With hundreds of games, activities, and learning programmes, schools and institutions can make teaching more engaging — and students more motivated.
From movement-based mathematics to language games and collaborative play, we make it easy to bring active learning into everyday teaching.
All managed through one platform, designed to inspire teachers and motivate students.
EDUCATION THAT ACTIVATES BODY AND MIND
ActiveFloor is an interactive learning tool that combines play, technology, and pedagogy in one integrated system. With hundreds of games, activities, and learning programmes, schools and institutions can make teaching more engaging — and students more motivated.
From movement-based mathematics to language games and collaborative play, we make it easy to bring active learning into everyday teaching.
All managed through one platform, designed to inspire teachers and motivate students.
WHAT MAKES US UNIQUE?
Professionally verified learning pathways
Developed in collaboration with teachers and educators
Movement-based learning for all ages
Scalable technology for every sector
Vores rejse
Fra klasselokale til global læringsplatform
WE’RE HANDS-ON — AND ALL IN
Our mission is simple: to make it easy for teachers and educators to create engaging learning experiences that support all students — regardless of level or need.
We develop technology with people at the centre: intuitive, flexible, and ready to use.
Through our platform, you gain access to hundreds of games and activities that can easily be customised for your teaching — or create your own content in just a few clicks.
Our vision is ambitious:
To become the world’s leading provider of interactive learning environments — not just because it’s fun, but because it creates genuine learning motivation, strengthens inclusion, and makes it easier to differentiate instruction.
For us, it’s not just about technology.
It’s about seeing children light up — when they learn with their whole body.
ActiveFloor was founded in 2015 as a family-owned company with a passion for combining movement, play, and learning through technology. With roots in Denmark and more than 10 years of experience in IT and AV solutions, we have created an interactive learning platform now used by schools and institutions worldwide.
Our headquarters are located in Copenhagen, and we have showrooms and local teams in both Sweden and the USA — along with close collaborations with global partners.
But no matter where in the world we operate, our heart still beats for the individual teacher, educator, and student.
WE’RE HANDS-ON — AND ALL IN
Our mission is simple: to make it easy for teachers and educators to create engaging learning experiences that support all students — regardless of level or need.
We develop technology with people at the centre: intuitive, flexible, and ready to use.
Through our platform, you gain access to hundreds of games and activities that can easily be customised for your teaching — or create your own content in just a few clicks.
Our vision is ambitious:
To become the world’s leading provider of interactive learning environments — not just because it’s fun, but because it creates genuine learning motivation, strengthens inclusion, and makes it easier to differentiate instruction.
For us, it’s not just about technology.
It’s about seeing children light up — when they learn with their whole body.
ActiveFloor was founded in 2015 as a family-owned company with a passion for combining movement, play, and learning through technology. With roots in Denmark and more than 10 years of experience in IT and AV solutions, we have created an interactive learning platform now used by schools and institutions worldwide.
Our headquarters are located in Copenhagen, and we have showrooms and local teams in both Sweden and the USA — along with close collaborations with global partners.
But no matter where in the world we operate, our heart still beats for the individual teacher, educator, and student.