For many years, kids have been asked to sit still when they have been taught to read, write and do math – but today we know that bringing in movement over the course of the day can further kids’ learning, motivation and their well-being at school. So let’s make movement in the classroom part of the daily routine.
With an interactive floor, the students get an equal approach to auditive, visual and kinetic learning. ActiveFloor creates greater interactivity and makes it possible to strengthen the collaboration, communication and movement in the classroom.
The learning games with content for maths, language arts and science provide you, as a teacher, with plenty of opportunities to integrate movement and ‘fun’ in the teaching of both small and big kids – and you can even make your very own game content. When you work with movement and gamification, you catch the students’ attention in a whole new way while you bring in the learning targets of the individual subjects.